Description according to the fallout wiki:Ĭompanion Nerve gives each companion in the party +5% to their damageĪnd armor, up to a maximum of +50% at 10 Charisma. One final thing to mention is that it also increases companion nerve. Neither are any variety of arthropods such as radscorpions. Something to note about Animal Friend however is this:ĭeathclaws are not classified as animals for the purposes of this
Ferocious Loyalty grants your companions a boost to damage resistance when you drop below 50% health, and Animal Friend will prevent animals from attacking you unless you attack them first. High charisma is also required to obtain the Ferocious Loyalty and Animal Friend perks. According to the wiki though, these interactions ultimately do not have any significant effect on game play, nor do they provide any special bonuses. TES V: Skyrim Special Edition, Fallout 3, Fallout: New Vegas and Fallout 4. Charisma increases your speech and barter score, and if your charisma is too low some interactions will not be available, regardless of your speech or barter skills. Fallout 4 locks you in for 6-12 seconds on good machines. If playback doesnt begin shortly, try restarting your device.